Log Tail
| Functionality | 10/10 | Excellent | The drawers face into the room, access is clear, and there are no physics or reachability issues. |
| Layout | 10/10 | Excellent | The centered back-wall placement is logical, efficient, and leaves the small room open. |
| Holistic Completeness | 9/10 | Excellent | For a small storage room with a single required cabinet, the space feels appropriately complete without overcrowding. |
| Prompt Following | 10/10 | Excellent | The required wooden drawer cabinet is present and correctly placed against the back wall. |
| Reachability | 10/10 | Excellent | Validation confirms all areas are accessible with no blocked passage. |
2026-05-23 06:09:09,048 - scenesmith.agent_utils.scoring - INFO - ============================================================
2026-05-23 06:09:09,048 - scenesmith.agent_utils.scoring - INFO - ============================================================
2026-05-23 06:09:09,049 - scenesmith.agent_utils.scoring - INFO - CRITIQUE SCORES
2026-05-23 06:09:09,049 - scenesmith.agent_utils.scoring - INFO - ============================================================
2026-05-23 06:09:09,049 - scenesmith.agent_utils.scoring - INFO - Realism: 5/10
2026-05-23 06:09:09,050 - scenesmith.agent_utils.scoring - INFO - Realism score was not machine-parseable from the textual critique; assigned neutral fallback score.
2026-05-23 06:09:09,050 - scenesmith.agent_utils.scoring - INFO - Functionality: 5/10
2026-05-23 06:09:09,050 - scenesmith.agent_utils.scoring - INFO - Functionality score was not machine-parseable from the textual critique; assigned neutral fallback score.
2026-05-23 06:09:09,051 - scenesmith.agent_utils.scoring - INFO - Layout: 5/10
2026-05-23 06:09:09,051 - scenesmith.agent_utils.scoring - INFO - Layout score was not machine-parseable from the textual critique; assigned neutral fallback score.
2026-05-23 06:09:09,051 - scenesmith.agent_utils.scoring - INFO - Holistic Completeness: 5/10
2026-05-23 06:09:09,051 - scenesmith.agent_utils.scoring - INFO - Holistic Completeness score was not machine-parseable from the textual critique; assigned neutral fallback score.
2026-05-23 06:09:09,052 - scenesmith.agent_utils.scoring - INFO - Prompt Following: 5/10
2026-05-23 06:09:09,052 - scenesmith.agent_utils.scoring - INFO - Prompt Following score was not machine-parseable from the textual critique; assigned neutral fallback score.
2026-05-23 06:09:09,052 - scenesmith.agent_utils.scoring - INFO - Reachability: 5/10
2026-05-23 06:09:09,053 - scenesmith.agent_utils.scoring - INFO - Reachability score was not machine-parseable from the textual critique; assigned neutral fallback score.
2026-05-23 06:09:09,053 - scenesmith.agent_utils.scoring - INFO - ============================================================
2026-05-23 06:09:09,068 - scenesmith.agent_utils.base_stateful_agent - INFO - Scores saved to: /data/250010098/SceneSmith_official/outputs/2026-05-23/05-43-46/scene_000/room_storage_room/scene_renders/furniture/renders_006/scores.yaml
2026-05-23 06:09:23,334 - httpx - INFO - HTTP Request: POST https://api.vectorengine.ai/v1/chat/completions "HTTP/1.1 200 OK"
2026-05-23 06:09:23,338 - scenesmith.agent_utils.base_stateful_agent - INFO - [PLANNER (FURNITURE)] Token usage: input=31,583, output=1,747, reasoning=11, cached=18,432, total=33,330, requests=8, final_context_length=7,243
2026-05-23 06:09:23,339 - scenesmith.agent_utils.scoring - INFO - ============================================================
2026-05-23 06:09:23,339 - scenesmith.agent_utils.scoring - INFO - PLANNER (FURNITURE) RESPONSE
2026-05-23 06:09:23,340 - scenesmith.agent_utils.scoring - INFO - ============================================================
2026-05-23 06:09:23,340 - scenesmith.agent_utils.scoring - INFO - Completed the furniture placement refinement process for the small storage room.
Final design:
- A single compact wooden drawer cabinet (`chest_of_drawers_0`) is placed against the back/north wall.
- The cabinet is centered, upright, floor-standing, and correctly oriented with its drawers facing into the room.
- The previous low storage unit was replaced with a taller, more realistic waist-height drawer cabinet.
- The center of the small room remains open for easy access and circulation.
- No extra furniture was added, preserving the prompt requirement for one cabinet and avoiding overcrowding.
Final assessed quality:
- Realism: 9/10
- Functionality: 10/10
- Layout: 10/10
- Holistic Completeness: 9/10
- Prompt Following: 10/10
- Reachability: 10/10
The scene now satisfies the requirement: a small storage room with one wooden cabinet with drawers against the back wall.
2026-05-23 06:09:23,340 - scenesmith.agent_utils.scoring - INFO - ============================================================
2026-05-23 06:09:23,359 - scenesmith.furniture_agents.stateful_furniture_agent - INFO - Scene unchanged since last critique, skipping final critique
2026-05-23 06:09:23,376 - scenesmith.agent_utils.base_stateful_agent - INFO - Saved final scores to /data/250010098/SceneSmith_official/outputs/2026-05-23/05-43-46/scene_000/room_storage_room/scene_states/furniture/scores.yaml
2026-05-23 06:09:23,441 - scenesmith.agent_utils.base_stateful_agent - INFO - Copied 5 render images to /data/250010098/SceneSmith_official/outputs/2026-05-23/05-43-46/scene_000/room_storage_room/scene_states/furniture
2026-05-23 06:09:23,444 - scenesmith.furniture_agents.base_furniture_agent - INFO - Stopping BlenderServer
2026-05-23 06:09:23,445 - scenesmith.agent_utils.blender.server_manager - INFO - Stopping Blender server...
2026-05-23 06:09:23,725 - scenesmith.agent_utils.blender.server_manager - INFO - Server stopped and cleaned up
2026-05-23 06:09:23,727 - scenesmith.furniture_agents.base_furniture_agent - INFO - Stopping ConvexDecompositionServer
2026-05-23 06:09:23,727 - scenesmith.agent_utils.convex_decomposition_server.server_manager - INFO - Stopping convex decomposition server...
2026-05-23 06:09:24,743 - scenesmith.agent_utils.convex_decomposition_server.server_manager - INFO - Convex decomposition server stopped
2026-05-23 06:09:24,745 - scenesmith.experiments.indoor_scene_generation - INFO - Furniture added to room storage_room in 0:18:11.392789
2026-05-23 06:09:24,754 - scenesmith.agent_utils.room - INFO - to_drake_directive filtering: include_objects=None, total scene objects=5, filtered objects_to_add=5
2026-05-23 06:09:24,787 - scenesmith.utils.logging - INFO - Saved scene state: /data/250010098/SceneSmith_official/outputs/2026-05-23/05-43-46/scene_000/room_storage_room/scene_states/scene_after_furniture
2026-05-23 06:09:24,788 - scenesmith.agent_utils.rendering - INFO - Exporting scene to .blend file: /data/250010098/SceneSmith_official/outputs/2026-05-23/05-43-46/scene_000/room_storage_room/scene_states/scene_after_furniture/scene.blend
2026-05-23 06:09:24,788 - scenesmith.agent_utils.blender.server_manager - INFO - Found available port 8282 in range (8000, 8350)
2026-05-23 06:09:24,789 - scenesmith.agent_utils.blender.server_manager - INFO - Starting Blender server on 127.0.0.1:8282
2026-05-23 06:09:24,921 - scenesmith.agent_utils.blender.server_manager - INFO - Server process started with PID 27436
2026-05-23 06:09:36,992 - scenesmith.agent_utils.room - INFO - to_drake_directive filtering: include_objects=None, total scene objects=5, filtered objects_to_add=5
2026-05-23 06:09:37,862 - scenesmith.agent_utils.drake_utils - INFO - Created Drake plant and scene graph in 0.92 seconds.
2026-05-23 06:09:43,320 - scenesmith.agent_utils.rendering - INFO - Successfully saved .blend file to /data/250010098/SceneSmith_official/outputs/2026-05-23/05-43-46/scene_000/room_storage_room/scene_states/scene_after_furniture/scene.blend
2026-05-23 06:09:43,322 - scenesmith.agent_utils.blender.server_manager - INFO - Stopping Blender server...
2026-05-23 06:09:43,498 - scenesmith.agent_utils.blender.server_manager - INFO - Server stopped and cleaned up
2026-05-23 06:09:43,517 - scenesmith.experiments.indoor_scene_generation - INFO - Saved furniture checkpoint (scene_after_furniture)
2026-05-23 06:09:43,520 - scenesmith.experiments.indoor_scene_generation - INFO - Stopping after furniture stage as configured